| Tracker is the generic term for a class of software | | | | patterns, and orders. |
| music sequencers which, in their purest form, allow the | | | | Samples - A sample is a digital sound file of an |
| user to arrange sound samples on a timeline across | | | | instrument, voice, or other sound. |
| several mono channels. | | | | Note - A note designates what frequency a sample is |
| Trackers! What are they? | | | | played back at. |
| Tracker is the generic term for a class of software | | | | Effect - An effect is a special function applied to a |
| music sequencers which, in their purest form, allow the | | | | note. Common effects include vibrato, arpeggio, and |
| user to arrange sound samples on a timeline across | | | | portamento. |
| several mono channels. The interface is mainly | | | | Track - A track is a space where a sample is played |
| numeric, notes are entered with a computer keyboard; | | | | back. Modern tracker software offers a virtually |
| with the parameters (effects, etc) being entered | | | | unlimited amount of tracks to use. |
| hexidecimally (numerically). A full song consists of | | | | Pattern - A pattern is a grouping of simultaneously |
| several multi-channel patterns held together via a | | | | played tracks that represent a full section of the song. |
| master list. | | | | Order - An order is a part of a sequence of patterns |
| There are several elements common to any tracker | | | | which defines the layout of a song. |
| program: samples, notes, effects, tracks (or channels), | | | | |